I have been thinking about (3D) editor UI layouts. They are always a grand compromise, since things get more complex over time.
My pet peeve is fiddling with all the docking stuff.
I've come to like Rider, since it has just 3 areas divided into 2 for tool windows (plus you can split the docs as you wish).
Godot has similar strict setup, but the limitations are sometimes on the way (many fixes recently, though).
Maybe there's a version that works?



