It's been a while since I do a semi technical blog post but here I am, sharing my second part of the "how I use ECS in my games" series (in 2.5y I will write the 3rd part xD):

https://arielcoppes.dev/2026/03/29/design-decisions-when-building-games-using-ecs2.html

If you are using ECS, would love to hear your thoughts.

Thanks for reading!

Design decisions when building games using ECS II

This is just the second part to the “Design decisions when building games using ECS” since I have new patterns that I want to share.

Ariel Coppes [Game Developer]