read quickly through #TombRaider code analysis https://medium.com/@reinigdavid/old-school-rendering-rant-tomb-raider-913f7837de7e ... sure they used many clever tricks to render things that first generation 3D hardware struggled to do, but no, I don't find it appealing more now than I did then. It's all "aw. Can't we go back to DKC, please ?"