I've always wondered about the video clipping stuff on the Switch... 30 seconds is 1.2GB of raw video (720p30 8bit 4:2:0) so obviously it has to encode footage into H.264 in real time all the time to be able to keep the buffer in RAM to save a clip. I wonder how much battery that uses? I bet runtime would be perceivably better if you could turn it off...
@lina Smash Bros Ultimate disables video clip recording for a performance boost, so apparently it also has a noticeable impact on compute throughout.
@Ongion @lina the video encoder on these things is dedicated hardware, but it still might use shaders for pixel format conversion... probably a bigger deal for performance is that it's using precious ram bandwidth and reducing available ram.