PC Gamer just posted:

'I'm not sure it was a rational decision': Caves of Qud devs ported the roguelike to Nintendo Switch because they're 'interested in solving impossible problems'

Well well well, not so impossible to make an impossible port now, is it?

https://www.pcgamer.com/games/roguelike/im-not-sure-it-was-a-rational-decision-caves-of-qud-devs-ported-the-roguelike-to-nintendo-switch-because-theyre-interested-in-solving-impossible-problems/

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