Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive

https://lemmy.world/post/44699522

Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive - Lemmy.World

Lemmy

What is often overlooked

Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there’s no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.

Ntsync is great and there will be performance improvement. But not exactly massive

The numbers are wild. In developer benchmarks, Dirt 3 went from 110.6 FPS to 860.7 FPS, which is an impressive 678% improvement. Resident Evil 2 jumped from 26 FPS to 77 FPS. Call of Juarez went from 99.8 FPS to 224.1 FPS. Tiny Tina’s Wonderlands saw gains from 130 FPS to 360 FPS. As well, Call of Duty: Black Ops I is now actually playable on Linux, too.

These don’t sound massive to you?

You won’t see those because most probably you are already using one of other *sync