Why have fonts, padding and other UI elements exploded in size over the past decade or so? Compare fonts in an IDE now with one from 10 years ago.

Is it Apple's push to 109 ppi (post scaling) on desktops and even higher on laptops? Things smaller on those screens -> designers making things bigger?

@sjmulder I think it is an overall tendency to write UI that works for both mouse and touch screen. And overall aesthetics... but for IDE it is hard to defend touch screen usage there.

@alg0w I'm not sure if that's it. If you look at macOS UI on their own laptop or desktop monitors, things are reasonably sized. And things that used to be normally sized, are small.

That's not just subjective experience - their desktops are ~109 PPI (after scaling), vs. ~96 on normal screens. So everything is a good bit smaller than it used to be.

What I wonder, is if this will be the new normal. If I get e.g. a 32" 4K screen now, at 96 PPI after 150% scale, will more and more things start looking oversized because designers are using and targeting 109 PPI (after scaling), and should I instead get a 27" model? But then 'classic' software and sites will look small.