Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive

https://lemmy.world/post/44699522

Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massive - Lemmy.World

Lemmy

What is often overlooked

Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there’s no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.

Ntsync is great and there will be performance improvement. But not exactly massive

I remember hearing that Ntsync isn’t even faster than fsync in general use, just in some rare corner cases
This is true and expected, the point of NTSYNC was to be a more faithful emulation of Windows synchronization primitives, so increased compatibility and correctness. If it’s ever faster than esync or fsync it’s just a bonus. It’s on par generally, though.
Wine Is Not an Emulator.
Okay. Parts of WINE emulate parts of Windows in order to function. The NTSYNC driver emulates NT synchronization primitives.
People on Lemmy are fucking dumb, wow. The word WINE literally stands for “Wine Is Not an Emulator”. It’s a translation layer.
I’m aware. You seem to be equivocating on the word “emulate.” Nobody called WINE an emulator. The design and behavior of NTSYNC is meant to mimic that of NT synchronization primitives.