Another tidbit about GBA, it had an 8-bit DAC with no hardware mixing and a really awful analog output stage. But almost every title other than the Golden Sun games seems to have used Nintendo's official audio driver, which did 8-bit software mixing, so it was much noisier than it needed to be when mixing multiple voices.
@pervognsen every Nintendo console after SNES had a horrible audio system. it's like they were traumatized by the SPC700 and refused to ever allocate anything to it again. even the Switch has dirty DAC output.
@cancel @pervognsen N64 was decent, but it cut into your compute budget so a lot of games didn’t do much with it.
@jkaniarz @pervognsen I was ready to say "it eats away at the vertex processing DSP, so everything ran at a low sample rate. the PlayStation (non-redbook!) was pristine in comparison." in case someone brought it up