Started writing some background music for Donsol, I'd love to find a sort of middleground between VNV Nation and some kind of chiptune.
@neauoire I am really curious how audio like this works on uxn. Is there a synth? Is it a hardcoded waveform? Do you have a tick event handler (I think uxn calls that a vector?) to write data to the audio device?
@lhp varvara has a audio device, it's how I play the SFX in the game, card flipping sounds, etc..
https://wiki.xxiivv.com/site/varvara#audio
varvara

By Devine Lu Linvega

XXIIVV
@neauoire @lhp a better audio device is the #1 thing i would want for Super Varvara, and also scrap the pseudo-sprite thing and just have a blitter. :]

@neauoire oh that's neat. So it's samples, but you have control over attack, decay, sustain, etc..

How do you generate the samples?

I have been playing around with synths the past year; the idea of programming an entire song, not just tracking but also samples, in uxn sounds appealing. This might be what finally gets me into uxn.

@lhp It depends, I tend to make them in bitwig, but uxn has so little memory, that I more often use waveforms, which I can make in uxn itself.

@neauoire

Love that patch and the way it interacts between octaves, gives me Aphex Twin vibes from 4x Atlantis take 1 https://www.youtube.com/watch?v=0pm0aYWx7Kw

Aphex Twin - 4x Atlantis take1

YouTube

@neauoire >a sort of middleground between VNV Nation and some kind of chiptune.

Oh, like, Code64?

@stage7 or Mind.In.A.Box
@neauoire Yep, good choice indeed. I'll play a few tunes now that you remind me.
@neauoire (Also, I refuse to think that MIAB's record covers aren't heavily influenced by Nihei.)
@neauoire oh god these synths are so good and crunchy
@neauoire: I need Ronan singing emotional lyrics over this tbh.