When i started writing #uxn I always thought only having 4 colours was going to be a serious limitation, but with a careful colour palette and some creativity I have always been just fine with only 4 colours.

Here is the celeste spritesheet in uxn form ^__^ (There is no easy way to extract assets from a Pico-8 game so I had to redraw them all)

@angelwood
for future reference

to get sprite sheet of any pico8 cart in png

```
> load celeste
> export celeste.png
```

@angelwood
that's if you have pico8
@skrshe oh I had no idea!! I thought the export option would export the game as a "png cartridge" and not as its spritesheet

@angelwood
admittedly confusing.
you can also export the audio with `expoort file.wav`

```
> help export
```