Change in Miscellaneous: Added a network lag test. To make this work, your client needs to respond to LAG-TEST as a string on its own line. The response has to be lag_result, once again with no additional text on the line. The official VipMud soundpack has already been made to work with this. The command to initiate a lag test is @lag. Please note that unless your client responds with lag_result, the test is only halfway done and you don't get the result, since the game's ping doesn't get your client's pong as a response, as it were.
@moo The mushpack will also now respond to this once the next version is released. note: I'd release it now, but I still don't have access to the entry in @soundpacks, so let's get on that, mkay? I've asked a host to help with this, but it hasn't happened yet because only *one* person can grant this access, How many squeaky hammers do we have to use to get your attention. CC @staff
@munchkinbear @moo @staff come on, please sort this.
@ChocolatePie @munchkinbear @moo @staff Amen to that. Not exactly sure what’s taking so long.