We rewrote our Rust WASM Parser in TypeScript – and it got 3x Faster
https://www.openui.com/blog/rust-wasm-parser

Rewriting our Rust WASM Parser in TypeScript | OpenUI
We rewrote our Rust WASM Parser in TypeScript - and it got 3x Faster
The real win here isn't TS over Rust, it's the O(N²) -> O(N) streaming fix via statement-level caching. That's a 3.3x improvement on its own, independent of language choice. The WASM boundary elimination is 2-4x, but the algorithmic fix is what actually matters for user-perceived latency during streaming. Title undersells the more interesting engineering imo.