Dead Reckoning — Free colony ship sim, looking for feedback
Dead Reckoning — Free colony ship sim, looking for feedback
1) love the music, it’s the perfect soundtrack for this type of game. Maybe a longer track so it doesn’t get repetitive? The sounds are nice but unbalanced, FX is much louder than the music.
2) I can’t see all the text in the right hand column “Events & Directives”, it cuts off and I can’t seem to scroll down. I run on linux, windowed.
3) In the mission log it says 3 deaths recorded, but the cryo bay tab shows 0 deceased.
4) Right from the beginning the Factions tab shows “Social tensions critical: crew is polarizing”. Also, as far as I understand it the majority of the crew is in cryo sleep. How can their ideologies be shifting?
5) I clicked on the emergency interventions to see what they were, and now I can’t unselect them.
6) Again I get text cutoff in events and directives and can’t scroll down to see what it says.
7) On year 6 we encounter Jupiter, when we’ve been traveling at a fraction of C? Hmm…
8) Feels odd to only have two options for encounters. For this one, a comet, I seem to only have the option to intercept and harvest, or partial harvest. Surely there should be an option to ignore it and keep going? Unless that option is also cut off and not visible… But no, because I could select options with numbers and 3 didn’t work, while 2 did.
9) The text is clearly written by AI. I can assume the game was as well?
10) Not a big fan of tutorial text being part of the notmal game cycle. I don’t want to be rereading the same instructions each time I do a run of the game.
11) The text cutting off really lowers the quality of immersion and makes choices more difficult.
12) I’ll keep playing for a while, I’ll post more if something else comes up.
For Number 9, there were some placeholders done by AI. For the code, it’s about 40/60. Most of the logic is done by me, but for the display I used AI.
Writing is all placeholder for now, unfortunately. I had about 20 events I wrote but they have since been expanded on for flavour. I’m in the process right now of looking for a writer & pixel artist because I firmly believe that a game that uses AI for either should be free, as it steals from creators. I wish I could write this but with a full-time job I don’t have the time, so this is all hobby work.
Tutorial will be shortened or killed.