Maybe now I can approach the issue of getting Gamemaker Studio working on my Linux machine again. They insist on using that stupid browser to license verify for reasons that seem completely arbitrary to me. I wasn’t able to get the searched for workarounds to work on my end due to this browser so I hit a wall.
It’s only to verify my license. Don’t need to use it otherwise unless I want to post the projects I make on their itch.io clone storefront, which I don’t. I have windows dual booted on its own harddrive so I’ve just been using it there. Would be nice to phase out windows on this use case without having to learn a new engine entirely.