Valve say Counter-Strike 2's reloading needed "higher stakes", so you now dump all the ammo left in a clip when you reload early

https://lemmy.world/post/44472188

Valve say Counter-Strike 2's reloading needed "higher stakes", so you now dump all the ammo left in a clip when you reload early - Lemmy.World

Lemmy

Why not just have a limited amount? No one in a fire fight is manually loading a mag unless shit has gone REALLY sideways.

It’s not like you’re reloading a magazine. It’s more like you take the magazine that’s in the gun, dropping it on the ground (including the ammo that was remaining in the magazine) and loading a new full magazine.

That part in parenthesis is what’s new. Previously, that ammo would have been returned to your reserve ammo.

So is there an option to pick it back up again or is it just lost to the bits after that?

It’s just gone

Now, when you reload, you’ll drop the used magazine and discard all of its remaining ammo.

steamcommunity.com/games/…/532126482488623354

Steam :: Counter-Strike 2 :: Guns, Guides, and Games

From reloading to custom games, today's update will give you plenty to think about.Reload When you reload in CS2, the leftover ammo in your magazine is dumped back into an essentially endless reserve supply. And so the decision to reload has never offered significant trade-offs—in a safe position with enough time, you might reload after firing a single bullet, or half a mag, or after firing down to empty, and the rest of the round would be unaffected.

Gone. Counter-Strike rounds are fairly short and strategic anyhow