Few quality of life improvements to Gardenia

- Enemies warp in now rather than starting in the rank
- Shield on the B button
- More enemies (I'm very happy with the Grasshoppers)
- Toned down the mass mobs of swarming insects

Should actually be playable now - even if it just cycles through the same two stages

https://ahchay.com/NGPC/Play.html?ROMId=GARDENIA.ngp

#NGPCDev #Gardenia

@ahchay I'm still embarrassingly bad at the mobile controls, but it's definitely my bad, not the game. On more than one occasion I hit the Barbarian Invaders link in the menu instead of the d-pad, and basically the rest of the time if I'm lucky enough to hit the d-pad it's not the direction I'm intending on! 😆

Does feel like a proper game now though, and it's rather nice being able to click on a link and load up a WIP build on a phone, with no install needed, even if I'm rubbish at it. 👍

@ahchay ohhhh I've just discovered the full screen option. That fixes things...
@ric yeah, the full screen mobile interface is decent (even if half of the buttons obscure the bottom of the screen)

@ahchay just a shame we haven't yet invented screens with dynamic bevelling. I need to be able to feel the buttons, not constantly look back at them to see where my fingers have migrated off to.

If you could just code some physical bevels in please 💪

@ric I'll get right on that...