En Activision Blizzard King acabamos de abrir varios puestos para nuestras oficinas de Barcelona (hĂ­brido) y otras localizationes en distintas disciplinas de desarrollo:

🔹 Game Artist
🔹 3D Character o Generalist Artist
🔹 UX
🔹 Test Automation
🔹 Data Scientist
🔹 QA
🔹 Software Engineer

Enlaces 👇

Senior Game Artist | Candy Crush Saga

Craft: Art Job Description: Do you want to work on one of the world’s biggest mobile games? We are looking for a dedicated Senior Game Artist to join the art team in Candy Crush Saga! Your role within the Kingdom As a Senior Game Artist, you’ll own major features end-to-end to deliver player-first experiences. You’ll be working in a cross-functional Candy feature team, partnering with designers, developers, technical artists, user researchers and producers to deliver polished, optimized art that elevates player experience. You will take broad problems and translate them into clear visual solutions, working within established visual pillars while proposing enhancements to pipelines, style guides and shared resources that improve quality and consistency across teams and locations. You will communicate decisions and rationale clearly, facilitate effective information sharing among teams, and contribute to player-centric features in a live game environment. Skills to Create Thrills You have strong concept art skills, with a good eye for composition and color Experience creating high-quality 2D vector characters and environments in a stylised game art style Capable of producing simple 3D models and basic rendering to support production workflows A good understanding of animation principles, with the ability to create simple rigs and animations A portfolio demonstrating your skills is required. Key Attributes Strong cross-disciplinary communication skills, collaborating effectively with designers, developers, and stakeholders You represent the art perspective in discussions, contributing to decisions and advocating for quality and player experience Comfortable working autonomously, taking ownership of features from brief through to final delivery Ability to take an unclear or high-level brief and turn it into clear, actionable work by asking the right questions Proactively identifies challenges, anticipates problems, and helps drive solutions Strong organisational skills, including planning work, managing scope, and providing reliable time estimates Comfortable giving and receiving constructive feedback, contributing to a positive team culture Supports and mentors other artists, helping to raise the overall quality of the team Takes initiative beyond assigned tasks and contributes to improving team processes and ways of working About King With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @king_games on X. Applicant Privacy Policy We bring moments of magic to hundreds of millions of people every single day. We create unforgettable games that are loved around the world. We take the art and science of gaming to the next level through curiosity for the unexplored, passion for games, respect for each other, and love for our players. Who we are King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company. Our passion Making great games is incredibly challenging but we’ve proven it can be done… and we see a world of possibilities ahead. We’re challenging ourselves to dream bigger in a Seriously Playful way. We’re experimenting, learning, and adapting continuously to shape the industry in ways yet to be imagined. We’re passionate about bringing moments of magic to our players and we’re not afraid to have fun along the way. Above all, we play as a team, helping each other have impact on a massive scale. And we’ll know we’ve outdone ourselves when we’ve inspired the world to play. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful! Together, we’ll create new experiences that raise the bar, delight billions of people, and redefine the world of games again and again. This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by King and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our Applicant Privacy Policy.

UX Research Manager | Candy Crush Soda Saga

Craft: UX & UI Job Description: We are seeking a highly experienced UX Research Manager to join the Candy Crush Soda team. This role will be responsible for centralizing UX research efforts, optimizing research operations, and driving a cohesive research strategy that aligns with Soda’s business goals. This is a hybrid leadership role combining team management with hands-on research execution. The successful candidate will actively contribute to research projects while leading the function. The UX Research Manager will manage a team of 3 researchers, prioritize research initiatives, and foster the craft development of the UX Research team. Your Role Within Our Kingdom Key Responsibilities: Hands-on Research Execution: Personally design and conduct end-to-end UX research studies (e.g., usability testing, player interviews, surveys, experiments), particularly on high-impact or complex problem spaces. Strategic Leadership: Establish and drive a centralized UX research strategy and roadmap for Candy Crush Soda. Develop clear prioritization frameworks to allocate research resources effectively based on business needs and impact. Team Management & Craft Growth: Provide direct line management, career development support, and performance coaching to UX researchers, ensuring a strong research team culture. Foster the development of the UX Research craft by implementing structured learning opportunities, mentorship programs, and best practice sharing. Cross-Functional Collaboration: Partner closely with game designers, product managers, data scientists, and other stakeholders to ensure research insights drive product innovation. Standardization & Best Practices: Define and uphold high-quality research standards, ensuring consistent methodologies, reporting, and impact measurement. Communication & Advocacy: Champion user research within the organization, advocating for a player-centric approach to decision-making and product design. Skills & Experience Proven track record of leading UX researchers. Ability to navigate between strategic thinking and tactical execution, adjusting involvement based on project needs. Deep, practical experience conducting UX research across the full lifecycle (discovery through evaluation), not solely overseeing others’ work. Demonstrated ability to balance team leadership with hands-on research contribution to inform and guide product. Expertise in a wide range of qualitative and quantitative research methodologies. Strong ability to collaborate, influence, and drive alignment across multiple teams and stakeholders. Excellent communication, leadership, and problem-solving skills. About King With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @king_games on X. Applicant Privacy Policy We bring moments of magic to hundreds of millions of people every single day. We create unforgettable games that are loved around the world. We take the art and science of gaming to the next level through curiosity for the unexplored, passion for games, respect for each other, and love for our players. Who we are King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company. Our passion Making great games is incredibly challenging but we’ve proven it can be done… and we see a world of possibilities ahead. We’re challenging ourselves to dream bigger in a Seriously Playful way. We’re experimenting, learning, and adapting continuously to shape the industry in ways yet to be imagined. We’re passionate about bringing moments of magic to our players and we’re not afraid to have fun along the way. Above all, we play as a team, helping each other have impact on a massive scale. And we’ll know we’ve outdone ourselves when we’ve inspired the world to play. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful! Together, we’ll create new experiences that raise the bar, delight billions of people, and redefine the world of games again and again. This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by King and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our Applicant Privacy Policy.

Software Engineer, Overwatch Rush

Team Name: Unannounced Project Job Title: Software Engineer, Overwatch Rush Requisition ID: R026806 Job Description: A Software Engineer, Quality is responsible for supporting QA programs and initiatives across various platforms and products, collaborating with engineering teams to contribute to quality goals. They participate in debugging and troubleshooting issues, analyze test data to identify patterns, and provide insights on risk status to development partners. They also share insights and best practices within the team and across the organization, ensuring the development of cutting-edge products. Additionally, they collaborate with cross-functional teams to translate business requirements into technical specifications, support projects with regional teams, and stay updated with the latest trends in the field. They play a crucial role in improving the overall efficiency and effectiveness of the software development process. They help mentor, develop and guide other staff. WHAT YOU BRING TO THE TABLE Contribute to the conceptualization, architecture, and implementation of technical solutions (such as frameworks, test suites, API integrations, and tools) aimed at improving Quality efficiency and optimizing execution costs. Identify, design, and deliver technical solutions (frameworks, tests, API hooks, tools), increasing test effectiveness and coverage while reducing the cost of test execution. Participate in debugging and troubleshooting issues in test runs, working closely with the team to identify root causes and contribute to bug reports. Share insights, learnings, and best practices within the team and across Blizzard, contributing to the development of cutting-edge products. Work closely with development and test teams to implement effective solutions. Work in functional, stress, and/or tool space. Collaborate and communicate effectively with engineers and cross-functional teams to understand, translate, and execute on business requirements into technical specifications. Be well-versed, follow, and suggest best practices to ensure software quality, reliability, and availability. Help others develop appropriate knowledge and skills through mentoring, training, guidance, and constructive feedback. Stay updated with the latest trends and technologies in quality engineering and continuously improve engineering skills. Performs other duties as assigned. MINIMUM REQUIREMENTS Experience Minimum 5 years experience as a Software Development Engineer in Test (SDET), software engineer, or similar role focusing on quality. C# and Unity experience in a professional environment with large code bases. Experience in the architecture and creation of automation frameworks, test harnesses, and/or QA-focused tools. Experience with CI/CD pipeline solutions. Experience working with a global QA team structure preferred. Knowledge & Skills High School diploma or equivalent required. Bachelor's Degree in Computer Science or a related field preferred. Basic understanding of Computer Science fundamentals, including data structures, algorithms, and complexity analysis. Expert with testing practices, including regression, acceptance, functional, and load testing. Thorough understanding of the Software Development Life Cycle (SDLC). Effective communication and collaboration skills in a team environment. EXTRA POINTS Performance and stress testing. Experience in Mobile Game development and testing. Experience with TestRail and JIRA. Ability to create data analysis tools and interpret large data sets. Passion for Blizzard's line of products and services. Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

Test Automation Engineer

Craft: Technology & Development Job Description: AI Test Automation Engineer (C++/Gen AI) - Live Operations, Shared Tech Job Description: We are looking for an experienced AI Test Automation Engineer to join the Live Operations team within King’s Shared Tech organisation. You will help improve the quality and release confidence of our mobile games and shared technology by building scalable test automation, leveraging C++ and modern Generative AI tools (e.g., Claude/Codex or similar) to accelerate development, coverage, and investigation. Shared Tech’s mission is to provide a competitive technological advantage for game teams at King, enabling them to deliver amazing player experiences across our portfolio, including Candy Crush Saga. Your role within our Kingdom: You will design and implement automated testing solutions for mobile games and shared SDK/engine components. Your focus will be to prevent regressions, reduce manual testing effort, improve CI signal, and shorten time-to-diagnosis when issues occur. You will work closely with engineers and technical leaders across teams to ensure testing is built into the development lifecycle. Your responsibilities will include: Design, build, and maintain automated test frameworks and tooling for mobile games and shared tech (SDK/Engine components). Develop reliable test automation in C++ (and other suitable languages/tools where appropriate), with strong emphasis on maintainability and clarity. Use Generative AI tools (e.g., Claude/Codex or similar) to accelerate test development: generating test code, expanding scenario coverage, improving diagnostics, and supporting rapid iteration, while following security and privacy best practices. Create automated regression suites and CI quality gates (smoke, functional, integration, performance) with actionable reporting and low flakiness. Build AI-assisted testing approaches where valuable (e.g., scenario exploration, playthrough agents, test generation), and define strategies to keep results reproducible and trustworthy. Partner with game teams to understand risk areas and quality goals. Translate them into automation plans and measurable metrics. Investigate, diagnose, and help resolve complex issues across Android (NDK) and iOS, producing clear root-cause reports and improving test coverage to prevent repeats. Drive improvements in test reliability and developer experience: faster pipelines, better failure artifacts, and reduced triage time. Participate in code/design reviews. Promote high engineering standards, quality ownership, and knowledge sharing. Skills to create thrills: You have great passion for programming and are committed to quality and polish. As a developer you are also analytical and naturally curious about understanding the entire tech stack. Strong test automation expertise (framework design, test strategy, CI integration, flaky test reduction). Solid C++ skills (modern C++ preferred) and strong debugging ability. Experience testing mobile applications/games, ideally across Android and iOS. Practical experience using Generative AI tools (e.g., Claude/Codex or similar) to improve productivity in software development/testing. Strong analytical mindset, ownership, and ability to work independently with minimal guidance while collaborating proactively. Bonus Points: Python for automation/tooling. Experience with build and CI systems (e.g., CMake/Gradle/Bazel, GitHub/Jenkins, SonarQube or similar). Familiarity with graphics/rendering pipelines or performance tooling (FPS, memory, battery, startup time). Backend familiarity (e.g., Java) for integration testing of connected game services. A Great Saga Needs All Sorts of Heroes: Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. Making the World Playful: Making the World Playful inspires us to create new experiences and raise the bar. We combine creativity and craft with curiosity for the unexplored, respect for each other, and love for our players, while having fun along the way. About King King is a leading interactive entertainment company for the mobile world, with franchises including Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. King is part of Microsoft, with teams across multiple locations worldwide. About King With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @king_games on X. Applicant Privacy Policy We bring moments of magic to hundreds of millions of people every single day. We create unforgettable games that are loved around the world. We take the art and science of gaming to the next level through curiosity for the unexplored, passion for games, respect for each other, and love for our players. Who we are King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company. Our passion Making great games is incredibly challenging but we’ve proven it can be done… and we see a world of possibilities ahead. We’re challenging ourselves to dream bigger in a Seriously Playful way. We’re experimenting, learning, and adapting continuously to shape the industry in ways yet to be imagined. We’re passionate about bringing moments of magic to our players and we’re not afraid to have fun along the way. Above all, we play as a team, helping each other have impact on a massive scale. And we’ll know we’ve outdone ourselves when we’ve inspired the world to play. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful! Together, we’ll create new experiences that raise the bar, delight billions of people, and redefine the world of games again and again. This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by King and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our Applicant Privacy Policy.

Senior Data Scientist

Craft: Data, Analytics & Strategy Job Description: Join Candy Foundation to help make Candy’s core gameplay faster, smarter, and more fun. You’ll be a hands-on Senior Data Scientist working across Level Automation, Decision Automation, and Developer Experience: building the models, metrics, and evaluation frameworks that let teams generate, validate, and operate high‑quality levels, automate live decisions safely, and speed up how developers build and ship. Therefore getting better experiences to players sooner. Your role within our Kingdom Partner with Product, Engineering, and Analytics to define data‑driven capabilities across Level and Decision Automation, and Developer Experience by building detect → act → measure loops that improve speed, safety, and quality of delivery. Develop robust modelling and measurement for level quality and live decisioning: proxy/operational gameplay metrics, reliability checks, drift detection, and impact alignment to business outcomes. Build and productionize models and analytical tools that support: Automated playtesting and simulation signals Difficulty and progression evaluation Tweak/adjustment explainability and guardrails Pre‑player validation of new mechanics/elements Decision policies for live operations (e.g., contextual bandits/online learning) with strong safety guardrails Developer experience analytics (e.g., CI signal quality, pipeline reliability, experiment velocity) Design offline/online evaluation strategies, including A/B tests where appropriate, to connect gameplay/decision proxies to retention and revenue impact. Contribute to shared data products (datasets, features, dashboards) that improve observability of level, decision, and developer experience across games. Raise the bar on scientific rigor, documentation, and reproducibility; mentor others and shape best practices across Candy Foundation. What you’ll work on Level quality scoring and validation: define reward functions/scorecards aligned with product intent and iterate via periodic review. Scalable tweak intelligence: model the effect of tweaks on difficulty and flow; provide clear explanations for operators and designers. New gameplay element assessment: pre‑launch evaluation and safety checks that reduce reliance on post‑launch data. Experimentation readiness: frameworks that shorten time‑to‑player while protecting player experience with strong evaluation guardrails. Observability: pipelines and dashboards for predicted vs. actual performance, detecting drift and maintaining model-health. Skills to create thrills Proven track record driving impact through statistics-first data science: problem framing → rigorous experimentation → modelling → deep-dive analyses → clear recommendations. Strong foundations in statistics and experimentation: hypothesis testing, power analysis, variance reduction, causal reasoning basics, measurement strategy, and pitfalls. Proficiency in practical modelling and analytical workflows (e.g., Python/R/SQL) to run experiments, build interpretable models, and perform deep dives. Excellent communication and stakeholder partnership; ability to translate analysis into decisions and influence cross‑functional roadmaps. High standards for rigor and reproducibility (clean analysis, documentation, peer review); bias toward simplicity over unnecessary complexity. Bonus points Experience with simulation, reinforcement learning for sequential decision problems. Background in games, gameplay analytics, or content automation. Familiarity with Candy/Candy‑like level design concepts and evaluation. Experience building internal data/ML tooling that accelerates adoption. Ways of working Cross‑functional: embedded within Candy Foundation; partnering closely with Candy Crush teams and Shared Tech collaborators. Scope: senior IC with mentorship responsibilities; expected to drive initiatives end‑to‑end and influence technical direction. Hiring manager based in Barcelona; team collaborates across locations (hybrid-friendly). Tech environment (examples) Languages/Stacks: Python, SQL; PyTorch/TensorFlow; notebooks + experiment tracking. Data & Infra: BigQuery, Git‑based workflows, CI/CD; dashboards for model/data observability. Why join Candy Foundation Impact at scale on one of the world’s most‑played games. Push the frontier of level automation: unify fragmented workflows into a reliable, AI‑powered ecosystem that delivers high‑quality content sooner. Work with a pragmatic, collaborative team that values principled measurement, player experience, and shipping improvements continuously. Ready to make Candy’s best levels reach players faster — with science? About King With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @king_games on X. Applicant Privacy Policy We bring moments of magic to hundreds of millions of people every single day. We create unforgettable games that are loved around the world. We take the art and science of gaming to the next level through curiosity for the unexplored, passion for games, respect for each other, and love for our players. Who we are King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the company. Our passion Making great games is incredibly challenging but we’ve proven it can be done… and we see a world of possibilities ahead. We’re challenging ourselves to dream bigger in a Seriously Playful way. We’re experimenting, learning, and adapting continuously to shape the industry in ways yet to be imagined. We’re passionate about bringing moments of magic to our players and we’re not afraid to have fun along the way. Above all, we play as a team, helping each other have impact on a massive scale. And we’ll know we’ve outdone ourselves when we’ve inspired the world to play. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful! Together, we’ll create new experiences that raise the bar, delight billions of people, and redefine the world of games again and again. This Applicant Privacy Notice summarizes how the information you submit as a job applicant through this website will be handled and protected by King and its subsidiaries ("we" or "us") For full details regarding the types of information we may collect from you, how and why we use this information, and with whom we share this information, please see our Applicant Privacy Policy.

Staff Quality Analyst | Overwatch Rush

Team Name: Unannounced Project Job Title: Staff Quality Analyst | Overwatch Rush Requisition ID: R026439 Job Description: Welcome, heroes! Overwatch Rush is a new top-down Hero shooter designed specifically for mobile, set in the Overwatch universe. Overwatch Rush is being developed by a dedicated team with deep mobile experience. Join us as we expand the Overwatch universe and bring fresh new adventures to players across all platforms! YOUR MISSION AND ABOUT BLIZZARD QUALITY ASSURANCE (QA) At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes, including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration, and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. The concept of “Blizzard polish,” that is, the infinite care and loving detail put into every aspect of our games, is something we take seriously and pride ourselves on delivering to our players. It’s a responsibility shared across the company – and its undisputed heart and soul is Blizzard QA. Blizzard QA is a close-knit team; we care about iteration, problem-solving, and succeeding as a group. We genuinely love what we do for a living and expect the same from everyone who joins us! JOB SUMMARY The Staff Quality Analyst is a recognized expert, independent, impactful contributor within the Quality Assurance team, playing a vital role in the development of company products, games, and overall objectives. With a wealth of expertise and unique knowledge, they go beyond their daily responsibilities, taking the lead in developing new software development methods and process improvements. They lead significant projects and initiatives, creatively resolving complex issues and driving product quality objectives. This role actively engages in product development meetings, collaborating with stakeholders to achieve quality goals. Moreover, they provide mentorship and learning opportunities for other analysts, ensuring they are equipped with the necessary tools and methodologies for success. Leveraging their extensive experience, this individual plays a crucial role in advancing quality assurance efforts, ensuring the success of key projects and business objectives. WHAT YOU BRING TO THE TABLE Drive test development, estimation, planning, execution, reporting, and closure activities. Document and maintain detailed records of test activities and make recommendations for test activities that support continuous improvement, up-to-date techniques, and the relevance of testing methodologies. Collaborate with cross functional teams to oversee designated test projects, activities, and features, establishing oneself as a technical expert within these areas. Analyze & monitor the software development processes and methods used to ensure quality. Approach quality from a technical design perspective, utilizing established development toolsets to engineer comprehensive test scenarios. Drive quality across all disciplines and ensure requirements and risks are continually either mitigated or accepted throughout the Software Development Life Cycle (SDLC). Enhance post launch support and deployment stability across both internal and production environments. Propose and influence new measures and Key Performance Indicators (KPIs) to validate and report on software quality. Adhere to department Service Level Agreements (SLAs) within project management (e.g., JIRA) and test-related tools (e.g., TestRail). Ensure deployment stability across all environments. Support the development of knowledge and skills in others through training, mentoring, and constructive feedback. Advocate for the user experience through the delivery of qualitative reporting. Perform other duties as assigned. MINIMUM REQUIREMENTS Experience Minimum 5 years of experience in Quality Assurance or a similar role. Experience in writing, executing and monitoring test suites using a variety of technologies. Experience working with a global test team structure preferred. Practical experience with game engines, bug and task tracking systems, content and asset editors, and shared technologies. Knowledge & Skills High School diploma or equivalent required. Bachelor’s Degree in a related field preferred. Thorough understanding of Software Development Life Cycle (SDLC), specifically QA processes in agile and waterfall development environments. Practical knowledge of relational databases such as Oracle, MySQL, & SQLServer. Proven ability to analyze, interpret, and act on data sets and complex workflows. Be an expert in multiple software testing methodologies. EXTRA POINTS Mobile OS knowledge. Gray box testing experience. ISTQB® Certified Tester Advanced Level (CTAL) or equivalent. ISTQB® Certified Tester Expert Level (CTEL) or equivalent. Coding Knowledge: XML / HTML, JavaScript, Python, Java, C / C++ / C#, SQL. High level of gaming knowledge and/or skill. Passion for Blizzard’s line of products and services. Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

Senior II 3D Character Artist | Overwatch Rush

Team Name: Unannounced Project Job Title: Senior II 3D Character Artist | Overwatch Rush Requisition ID: R026859 Job Description: Welcome, heroes! Overwatch Rush is a new top-down Hero shooter designed specifically for mobile, set in the Overwatch universe. Overwatch Rush is being developed by a dedicated team with deep mobile experience. Join us as we expand the Overwatch universe and bring fresh new adventures to players across all platforms! As a Senior II - 3D Character Artist you will be responsible for the creation of outstanding 3D Characters for Overwatch Rush. You will have the opportunity to be a part of an exciting art team, bringing to life many iconic characters for both core gameplay and meta. You will be partnering with experienced visual development artists, technical artists, and animators to create extraordinary and unforgettable characters within our game's universe that will be experienced by millions of players around the world. The role will be complex, creative, and fun with loads of opportunities to hone your skills and try new things. We’re a close but inclusive team that welcomes new members with open arms. We care about each other, the games we build and how we create them. We can't wait to meet you! Responsibilities Create both high resolution 3D sculpts and final low polygon models, LODs, and texture game assets. Asset review and integration into our game engine, ensuring assets meet performance requirements and visual standards. Provides guidance and mentorship to other artists, helping them refine their artistic and technical skills. As a member of the larger game team, you will help the team with feedback and iterate on game assets with artists and designers via prototyping and group critiques. Support the submission of feedback to external outsource partners, where needed. Minimum Requirements : Highly proficient in crafting high-quality 3D Characters and props, encompassing both organic and hard surface modeling techniques as well as the subtleties of the human shale & form. Strong understanding of efficient UV layout, PBR pipeline and topology. Strong understanding of how to translate 2D concepts into fully realized 3D models, making artistic decisions throughout the process to refine and enhance the final design. Knowledge & Skills An in-depth understanding of sculpting form, shape, structure, and silhouette, with an ability to accurately understand the nuances of art styles and commit them to 3d. Couple hand crafted techniques and PBR workflow to achieve our unique style. Great eye for light, shading, color, and detail, especially for the creation of texture maps. Very knowledgeable in the technical aspects of creating in-game characters, covering the full end-to-end pipeline, and adept at implementing art into a game efficiently, with a focus on clean, structured, and optimized processes. In-depth knowledge of current industry standard software for the creation of 3d art and any industry relevant game engine where it can be implemented into game. The ability to provide accurate and valuable visual and technical feedback to artists, both internal and external to the team. Key Attributes A passion for making high-quality games in a cross-discipline, highly collaborative team. Able to work creatively as part of a large or small group Self-motivation, outstanding communication skills, and a great team-player attitude Understanding of the playability and visual style of Blizzard, with a passion to push it to the next level Demonstrates initiative in proactively identifying risks and opportunities within the art pipeline, proposing creative and practical solutions. A natural problem solver, keen to do what’s right for the Character Art, and the game as a whole you have an eye on quality balanced with a pragmatic approach of spending energy on the right things for the player. Proactively staying up-to-date and knowledgeable about the latest techniques, tools, and artistic trends in the industry. Nice to Have Experience with rigging and skinning Skills in Character concept art Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

Senior 3D Generalist Artist (Unity Specialist) | Overwatch Rush

Team Name: Unannounced Project Job Title: Senior 3D Generalist Artist (Unity Specialist) | Overwatch Rush Requisition ID: R026705 Job Description: Welcome, heroes! Overwatch Rush is a new top-down Hero shooter designed specifically for mobile, set in the Overwatch universe. Overwatch Rush is being developed by a dedicated team with deep mobile experience. Join us as we expand the Overwatch universe and bring fresh new adventures to players across all platforms! We are currently looking for a Senior 3D Generalist Artist to help craft Overwatch Rush for Blizzard. As a member of the art team, you will be responsible for a wide variety of work in the game’s meta with a high focus on character presentation, from VFX, UI, and 3D elements to the testing of art tools and implementing content into the game. You will partner with experienced artists, animators, technical artists, and meta designers to create extraordinary art that will be experienced by players around the world. The role will be complex, creative, and fun with loads of opportunities to hone your skills and try new things. We’re an inclusive team that welcomes new members with unique perspectives. We care about the games we build and how we create them. We can't wait to meet you! Responsibilities: Work closely under the direction of the game’s meta art director to develop in-game content that aligns with the project's objectives, most importantly for character presentation in the meta of the game. Set up complete 3D meta scenes in-game, including characters, environments, cameras, lighting, textures, and VFX. Create 3D, 2D, and VFX art for the game’s meta where required. Implement and optimize 3D art, 2D art, and animation into the game where required. Test, evaluate and provide feedback on tools and pipelines designed for developing the game’s meta. Proactively engage with the planning for the game, ensuring your art is delivered according to the game’s needs and that updates and dependencies are clearly communicated. Work with all crafts needed to ensure art is delivered to a specification that offers great technical performance, within the required technical budgets. Minimum Requirements: Proficient in crafting high-quality 3D, 2D, and VFX assets and implementing them into Unity. Experience in how content fits into the production of Unity game development in collaboration with other disciplines, especially visual development, tech art, graphics, and gameplay. Highly experienced with game art pipelines and workflows. Knowledge & Skills: Ability to work within an established art style when creating art for the game. In-depth understanding of fundamentals for 3D and 2D asset creation and real-time lighting such as PBR. In-depth knowledge of industry leading applications : - Adobe Suite (Photoshop, After Effects, etc.) - Maya, Max, and Z-brush (Maya preferred) - Unity Editor and Tools - In-depth knowledge of technical constraints, optimization, and implementation techniques for 3D, 2D, and animation artwork. Key Attributes: A passion for making high-quality games in a cross-discipline, collaborative team. A problem solver, committed to doing what’s right for art quality and the game as a whole. A curious and proactive contributor with a broad interest in game art, keen to learn and share knowledge with the team. A strong collaborator focused on delivering great gameplay, accessibility, and user experience. Excellent communication and organization skills. Nice to have: Technical art skills (shader creation and/or procedural content creation tools). 2D and/or 3D animation skills. Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

Associate Quality Manager | Overwatch Rush

Team Name: Unannounced Project Job Title: Associate Quality Manager | Overwatch Rush Requisition ID: R026438 Job Description: Welcome, heroes! Overwatch Rush is a new top-down Hero shooter designed specifically for mobile, set in the Overwatch universe. Overwatch Rush is being developed by a dedicated team with deep mobile experience. Join us as we expand the Overwatch universe and bring fresh new adventures to players across all platforms! YOUR MISSION AND ABOUT BLIZZARD QUALITY ASSURANCE (QA) At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes, including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration, and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. The concept of “Blizzard polish,” that is, the infinite care and loving detail put into every aspect of our games, is something we take seriously and pride ourselves on delivering to our players. It’s a responsibility shared across the company – and its undisputed heart and soul is Blizzard QA. Blizzard QA is a close-knit team; we care about iteration, problem-solving, and succeeding as a group. We genuinely love what we do for a living and expect the same from everyone who joins us! JOB SUMMARY The Associate Quality Manager oversees Quality Assurance (QA) operations and testing for assigned team and product, ensuring software quality and process improvement. The Associate Quality Manager is a pivotal figure in ensuring the success and quality of our products, leading a team responsible for testing initiatives aligned with senior leadership strategies. They collaborate closely with leadership and key partners, offering valuable insights and services to enhance product quality. With a focus on quality and continuous improvement, they oversee all aspects of test execution and reporting, ensuring deliverables meet high standards. Their role involves creating and monitoring metrics and analyzing product quality and risks. Additionally, they play a key role in developing their team and leadership talent, championing best practices, and driving the long-term vision for quality assurance. WHAT YOU BRING TO THE TABLE Lead a test team for a product, ensuring alignment with senior leadership initiatives and strategy across globally distributed teams. Collaborate with development leads and provide high-value, quality-related services to the product area. Oversee team test execution and reporting, ensuring the quality of all deliverables, workflows, and relationships. Host test closure activities, such as testware evaluation, knowledge transfer, and retrospectives. Create, monitor, and control metrics impacting product and team quality, analyzing product quality and usability, associated system limitations, and reporting on risk. Collaborate with senior leadership on shifting work or resources to promote test quality, software development best practices, and enhanced customer experience. Develop training materials for the project team and lead workshops for test leadership requirements. Lead and support projects and initiatives with regional teams, cross-functional partners, and QA teams. Provide resources and assistance and oversee adherence to the master test plan for the product. Provide leadership, support and guidance to the assigned team, ensuring their performance is managed effectively and fostering a productive, positive, collaborative work culture. Champion efforts that build synergy, trust, collaboration, and inclusivity within the organization. Own and manage relationships with key partners, resources, colleagues, and leaders ensuring transparency around critical decisions and trade-offs. Performs other duties as assigned. MINIMUM REQUIREMENTS Experience Minimum 6 years of experience in Quality Assurance. Minimum 2 years directing the work of individual contributors and multiple levels of management and teams. Experience with game engines, content and asset editors, and shared technology. Knowledge & Skills Bachelor’s Degree in a related field preferred. Thorough understanding of Software Development Life Cycle (SDLC), specifically QA processes in agile and waterfall development environments. Practical knowledge of relational databases such as Oracle, MySQL, & SQLServer. Thorough understanding of Jira process for their team, able to navigate their project and enter defects with no oversight. Proven ability to analyze, interpret, and act on data sets and complex workflows. Excellent written and verbal communication, planning, organization, and time management skills. EXTRA POINTS Mobile OS knowledge. White box testing experience. Certifications: PMP, Scrum Master and/or Product Owner, ISTQB. Coding Knowledge: XML / HTML, JavaScript, Python, Java, C / C++ / C#, SQL. High level of gaming knowledge and/or skill. Passion for Blizzard’s line of products and services. Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

Senior Quality Manager | Overwatch Rush

Team Name: Unannounced Project Job Title: Senior Quality Manager | Overwatch Rush Requisition ID: R026715 Job Description: Welcome, heroes! Overwatch Rush is a new top-down Hero shooter designed specifically for mobile, set in the Overwatch universe. Overwatch Rush is being developed by a dedicated team with deep mobile experience. Join us as we expand the Overwatch universe and bring fresh new adventures to players across all platforms! YOUR MISSION AND ABOUT BLIZZARD QUALITY ASSURANCE (QA) At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes, including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration, and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. The concept of “Blizzard polish,” that is, the infinite care and loving detail put into every aspect of our games, is something we take seriously and pride ourselves on delivering to our players. It’s a responsibility shared across the company – and its undisputed heart and soul is Blizzard QA. Blizzard QA is a close-knit team; we care about iteration, problem-solving, and succeeding as a group. We genuinely love what we do for a living and expect the same from everyone who joins us! JOB SUMMARY The Senior Quality Manager oversees Quality Assurance (QA) operations and testing for one or more products, ensuring software quality and process improvement. This role involves managing the end-to-end test team, aligning with departmental and organizational strategies. The Senior Quality Manager establishes standards for cross-functional teams, manages product test schedules and resources, and drives a strategic vision for quality assurance. Responsibilities include addressing project-impacting issues, managing team members' performance for excellence, and promoting software development best practices. This role plays a crucial role in delivering epic gaming experiences for customers and key internal partners. WHAT YOU BRING TO THE TABLE Oversee end-to-end management for one or more product and test teams, ensuring alignment with department and organizational strategies across globally distributed teams. Establish standards for cross-functional teams, encompassing strategy, test execution, and reporting, while ensuring the quality of all deliverables, workflows, and relationships. Manage product test schedules, team needs, dependencies, and resources, collaborating with all quality stakeholders to incorporate advanced testing methodologies into the testing strategy. Define and achieve annual quality goals, driving a strategic vision for quality assurance improvement. Analyze data to report on and shape the quality strategy, promote software development best practices, and enhance the customer experience. Conduct regular business reviews and provide quality-related services to production leadership while refining and optimizing the role of quality assurance within the company. Develop and maintain information and visualizations to tell compelling stories to key stakeholders. Identify and report trends and insights to support QA in meeting its strategic objectives. Participate and lead meetings to provide updates, share information, drive change, and facilitate effective decision-making. Hire, develop and retain talent. Provide leadership, support and guidance to a team, ensuring their performance is managed effectively and fostering a productive, positive, collaborative work culture. Champion efforts that build synergy, trust, collaboration, and inclusivity within the organization. Own and manage relationships with key partners, resources, colleagues, and leaders ensuring transparency around critical decisions and trade-offs. Lead, partner, and collaborate with teams across the company on quality initiatives, driving quality projects with regional teams, partners and stakeholders, and QA teams to contribute to the long-term QA vision and foster proactive and engaging communication with stakeholders. Performs other duties as assigned. MINIMUM REQUIREMENTS Experience Minimum 10 years of experience in Quality Assurance. Minimum of 5 years in directing the work of individual contributors and multiple levels of management and teams. Experience leading regional test teams and forecasting and managing test budgets for large projects. Experience with game engines, content and asset editors, and shared technologies. Experience working with global outsource teams. Knowledge & Skills High School diploma or equivalent required. Bachelor’s Degree in a related field preferred. Be an expert in multiple software testing methodologies. Thorough understanding of Software Development Life Cycle (SDLC), specifically QA processes in agile and waterfall development environments. Practical knowledge of relational databases such as Oracle, MySQL, & SQLServer. Thorough understanding of Jira process. Excellent written and verbal communication, planning, organization, and time management skills. Ability to tailor presented information for the appropriate audience. EXTRA POINTS White box testing experience. Certification in any of the following: PMP, Scrum Master, and/or ISTQB-ATM. Coding Knowledge: XML / HTML, JavaScript, Python, Java, C / C++ / C#, SQL. High level of gaming knowledge and/or skill. Passion for Blizzard’s line of products and services. Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

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