Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game

https://piefed.ca/c/games/p/593867/nvidia-announces-dlss-5-and-it-adds-an-ai-slop-filter-over-your-game

Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game

![Jyk0L8eLs7jd7es.png](https://media.piefed.ca/posts/Jy/k0/Jyk0L8eLs7jd7es.png) I'm completely speechless. This looks so terrible I thought it…

Is the DLSS AI slop going to lead to homogenization of game aesthetics? That’s really fucking lame.
Between this and every game these days running in UE5, absolutely…
Oh what you don’t like the inconsistent physics? But everything in UE5 is so slippery and shiny
Eh, the physics are whatever. Just the fact that every damn game looks the same because it’s all going through the exact same everything-must-be-hyperrealistic rendering pipeline is kinda sad.
I thought so as well until I played stalker 2 and got the frustration of getting launched in random directions when trying to jump on walls and such (you know a part of the game, stalking)