Unity is deprecating Built in Render pipeline in 6.5 version. https://unity.com/topics/render-pipelines-strategy-for-2026
Render Pipelines strategy for 2026

Discover Unity's focused 2026 strategy for render pipelines. Learn how we're advancing the Universal Render Pipeline (URP) for all platforms, maintaining HDRP with Nintendo Switch™ 2 support, and deprecating the Built-In Render Pipeline to simplify your workflow and enhance performance.

Unity

@djlink Is URP at feature parity yet? Or will they just deprecate something that works in favor of a dream that the next thing will work one day in the future.

Sorry. I’m jaded and out of date on what Unity is bothering to do. I’ve moved on and am actually happier for it, snark not withstanding.

@shanecelis it’s better and more stable than a few years ago but that thing has change so much in it even sure anymore