feeling unreasonably proud of myself for hacking together an implementation of Kruskal's algorithm in C++, and somehow it actually worked on the first try. :3

yes, I'm working on dumb projects again. 

I hope someday to have an algorithm named after me, but it'd have to be something really dumb, like Gravecat's algorithm: the optimal order to eat an indeterminate number of varied snacks

alright time to drown myself in coffee before I figure out the next part of this supremely cursed code

if folks're curious, I'm working on a traditional ASCII roguelike (again) because (a) it seemed like a good idea at the time, and (b) I'm a lot less shit at C++ than the last time I tried

@gc Heck yeah, compute those minimum weight spanning trees! What are you working on, if you don't mind sharing?
@sutter Making an ASCII roguelike, because it seemed like a good idea at the time. :3 Kruskal's helping with calculating links between rooms in a BSP tree.