My first reaction to DLSS5 can be summarized as “🤮”. So now this completely discards artistic intent, and replaces all game characters with fake instagram influencers?

Is it just me?

https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/

NVIDIA DLSS 5 Delivers AI-Powered Breakthrough In Visual Fidelity For Games

NVIDIA DLSS 5 infuses pixels with photorealistic lighting and materials to bridge the gap between rendering and reality.

NVIDIA
@aras I for one am very excited for the renaissance of stylized 2D games that this going to trigger. Photorealism has never been something to strive for, and 3D is just one D too much anyway.
@sschoener @aras given re-stylising 2D animation is already entirely possible and I don't think I've seen a single meaningful use of that (other than upscaling some low-res anime!) I don't have the same excitement :(
@mdiluz @aras well, if re-styling in 2D has no "single meaningful use", then we're safe, right? :)

@sschoener @aras honestly fair call out, the strength of what I wrote is way more than what I felt!

The feeling there is more that I've been unconvinced style transfer is going to produce much interesting art, given it exists elsewhere and has seen quite limited use.