

@springogeek the social systems were very very cool
what was it like playing it in the modern day? XD i can't even imagine
@eniko the social systems were neat, very interesting stuff built into character progression for Monks, for example.
But I also found it to be buggy and unintuitive at times. A lot of stuff was just unexplained, so you'd arrive in the world and just feel a bit lost. there's some external learning resources, felt like stepping back to the late 90s web to find them.
I wish I had more energy and time to put into it though, as it was definitely a unique experience.
@eniko
I never did play.. Was busy with MUDs at the time, both playing & coding & doing admin stuff 😅
Very tempted to try it out now(ish). Not with ambitions to max out the character, but more to experience the environment, community & game systems.
It will probably have to wait until after we're done re-roofing the house.. Because uh that seems to take a lot of time and focus right now, and it's still a month and a half away!