"In fact, [Steve] Lemay — along with Dye and Sorrentino — was a driving force behind Liquid Glass and was deeply involved in its development.

Liquid Glass was a massive undertaking across Apple’s entire design organization, and I haven’t been able to find any evidence suggesting there were designers internally opposed to it during development. Apple’s executive team was also fully behind the interface."

https://www.bloomberg.com/news/newsletters/2026-03-15/apple-s-liquid-glass-ui-isn-t-going-anywhere-siri-home-hub-foldable-iphone-mmrpcylx

"The idea that iOS 26 and Liquid Glass represent a crisis for Apple — or some unforgivable offense against good design that customers around the world despise — is greatly overblown. The vast majority of users appear happy with the update, and adoption of the latest operating systems has steadily climbed in recent months after a slightly slower-than-usual initial response."

@stroughtonsmith Sounds like two narratives are being pushed here:

1. Apple thinks it is great and there are no issues, and
2. The sky is falling

All of the negative coverage (and my personal opinion) is that it’s fine on iOS, but the further away from that (iPadOS and then macOS), the more issues it has.

It feels rushed for the sake of having everything using the new design language despite significant issues introduced by it.