This is almost what I wanted. Still too hard to control reliably however.
I will try experimenting with the control such that, when the player pushes forward, have the capsule sort of self-right itself away from the camera. (PS: But I have no idea if I can achieve the effect, it was hard enough for me to get this as is while avoiding RTFM LOL.)
Level generation needs a lot more work. But this homage to "Cleaning The System" could be a fun short time waster.
