Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'
Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'
You see it all the time in Disney animations, Pixar animations, you see it with sprites being the same for clouds and bushes in Mario…
I don’t really see an issue with asset reuse, as long as the actions make sense in the new context