My startup journey:

Spent 2 years learning to code building a Flappy Bird clone (back in 2019)

Thought I'd get rich

Released it free with in-app purchases

Profit: -$182 (thanks Apple dev fee)

Got depressed but some of my friends played it nonstop (even beat me on the leaderboards)

Seeing real people use something I made felt incredible

Motivated again

Built 5 games over the next year

Never finished any of them

Watched Silicon Valley and wanted to make a startup

Switched to web dev

Worked 2 years secretly on my big idea

Finally launched it

Earned $0

Lesson learned: never build that long without testing if people actually want it

Found @levelsio's MAKE book

Completely changed how I thought about building

Built a scrappy new app over Christmas break in about a month

Posted it on r/sideproject

Got my first sale in 15 minutes

Honest thought: "Are scammers testing stolen cards on my site?"

No. Real people were actually buying it

Hit top of r/macapps

Made $1k in a single day

Spent the next week non-stop fixing bugs and adding features people asked for

Crossed $10k revenue in the first two months

Realised indie hacking actually works

Have been building and growing the app since!