WipeOut finally starts and renders on #IRIX Had to eliminate shaders, fix some memory alignment and other big endian issues. No textures yet. Still WIP.
@flexion everything compiles really cool, but then:
[arch@ARCHLINUX wipeout-rewrite]$ ./wipegame
Failed to load gamecontrollerdb.txt
atlas texture 1
Speicherzugriffsfehler (Speicherabzug geschrieben) ./wipegame
@janmontag Archlinux?? We don't do this here 😆
For IRIX users: The game needs a SDL2 library with GL support. Download the binary release from my github page, it contains the required SDL2-GL library and then start with ./wipegame.localSDL2
https://github.com/flexion-unity/wipeout-irix/releases