WipeOut finally starts and renders on #IRIX Had to eliminate shaders, fix some memory alignment and other big endian issues. No textures yet. Still WIP.
New video of WipEout on IRIX, now with textures (SGI Fuel V10)

@flexion
Super cool! But what am I looking at? Is that a PS emu? Source port?

We have wipeout sources?

Very cool?!

@hp wipeout source leak + rewrite.. see https://github.com/phoboslab/wipeout-rewrite and https://phoboslab.org/log/2023/08/rewriting-wipeout
I had to "downgrade" it to OpenGL 1.3 without shaders and POT textures for SGI.
GitHub - phoboslab/wipeout-rewrite

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GitHub

@flexion Ohhh! Very cool!

This is probably not going to go well on my r4k indigo 2 I imagine? 😅

@hp LOL.. maybe when the Indigo2 has the 'Extreme' graphics option and TRAM. But I will see if I can add an option to start the game with textures disabled, as shown in the first video.
@flexion I do have the highest trim GPU iirc, maybe it'll work...