Full circle

I for one like theropod chickens.

Scaling up a regular chicken always seemed more realistic & intimidating.

Imagine a T-Rex, bobbing its head while walking around, like a chicken
Well, no, due to it’s size, but maybe having it’s eyes closed while moving the head to not tax the brain too much (that chicken bobbing was a solution to allow the brain to be smaller & more efficient bcs simply stabilising the head & processing the image/objects in 3D space while only the those objects move but the viewers POV is stationary is way more efficient than calculating the POV’s movements in real time too).
This doesn’t make any sense when you consider that birds hold their heads still while flying and are very good at spotting things on the ground while doing it. The reason I know for why birds bob their heads is that they can’t move their eyes in their sockets. So they both their head forward the same way our eyes will jump from position to position rather than move smoothly, it minimizes the blur you get from rapid movements.

When flying all objects are fairly far so it’s like their POV isn’t really moving (it’s not a yes/no, it’s by how much).

On the ground the distances are a lot smaller & more relevant.

If they bobbed their had bcs of their limited eye socket movement (they can move them a little, some species a lot) they wouldn’t do it when not changing the direction of where they are looking.

(It’s prob also why you can hypnotise a chicken in a second with one move of your finger but not eg a parrot with more brain buffer.)

But we all do it, humans (prob mammals) have this trick when you “lose time” when calm & moving the eyes and/or head from one object to another. We don’t perceive it as such unless you look for it (you don’t remember the details of the panning - but you do when eg playing sports). A bit like you stop processing your nose in your fov.