Deadlock - Gameplay Update - 03-06-2026

https://lemmy.ca/post/61419946

Deadlock - Gameplay Update - 03-06-2026 - Lemmy.ca

Lemmy

Honestly feel like it’s just gotten more imbalanced since January. Probably won’t be playing for a while.
This is a huge improvement. There haven’t been any significant balance patches since January.
Buffing Victor isn’t what I’d call an improvement. Also Calico is a menace again, dominating Archon-Oracle games.

Flawless Advance can now be interrupted. Shining Wonder’s bounce range was nerfed. Kinetic Pulse was made less annoying. Smoke Bomb T3 no longer provides invincibility, which allowed Haze to play like she had three counterspells. Shiv’s Killing Blow no longer auto-targets and must be aimed. Vindicta’s flight duration was reduced. Wardens ult isn’t as invincible anymore (it now only has resists during channel). Silvers ult now has an actual cooldown.

Victor did get buffed. In exchange his survivability was nerfed and he is now easier to kill. He has more burst, but less of the sustain that makes him so annoying. It’s not enough yet, but I approve of the direction.

Calico was changed so as to be less annoying to play. She’s likely to be nerfed again as the stats come in, but Valve won’t know by how much before the mechanical changes made to her kit see real play.

All in all, multiple things that were unfun, have been addressed. There will always be stuff that is annoying. But IMO, there are now less of them.