starting on the noita demake with falling sand :D


#uxn #uxntal #falling-sand
the at-rest pattern uses a PRNG to "shade" the sand cells, it's the most CPU-intensive part so I'll be using it sparingly

implemented multiple materials :)

next step will be liquids and solids!


#uxn #falling-sand
@notchoc Misread ”noita” for ”snake” and that came across as the funniest shitpost I read in a long time
@notchoc
How does #uxn cope so well with particle effects?!
@notchoc I have more hours in Noita than any other game. I love it, 600hrs in It is very punishing, and I haven't legitimately beaten the first boss.