I spent 2.5 years coding this game. 6 months just trying to tell people it exists.
Marketing is different hard. Coding has logic. Marketing? Storytelling, psychology, luck — mostly shouting into a void.
4-player family game. Kids beat adults. Fully voiced for pre-readers. Built because "educational" games bored everyone.
How do you discover indie games? Steam? TikTok? Word of mouth?
