Highguard will permanently shut down on March 12th.

https://lemmy.world/post/43820006

Highguard will permanently shut down on March 12th. - Lemmy.World

Archived article: https://archive.md/HONwC [https://archive.md/HONwC] “We don’t need player counts to be super huge in order to be successful” is starting to ring hollow.

High risk, high reward. At least 2 million players tried the game and said, “No thanks.”

Real indie studios would kill to get those player numbers.

If those numbers weren’t fudged. Steam only had 97k peak players. Usually those numbers are doubled on console. Not 2000% more.
Peak players is sampled at a point, the 2m number is probably cumulative.