Highguard will permanently shut down on March 12th.

https://lemmy.world/post/43820006

Highguard will permanently shut down on March 12th. - Lemmy.World

Archived article: https://archive.md/HONwC [https://archive.md/HONwC] “We don’t need player counts to be super huge in order to be successful” is starting to ring hollow.

Are games like this grifts?

Build hype, get whatever cash you can, and then shut them down?

From some interviews, it sounds like it was just an ambitious mess that didn’t have good testers. IIRC, they said something about everyone pitching 5 ideas every day, and added a couple each time. And it really shows, it is some kind of franken-monster that combines all kinds of ideas that make a patchwork of meh. And then the testers they had either all worked on the game, or were friends with those that did, and nobody wanted to be a downer so they always gave positive feedback.