Insider Confirms Sony Ditching PC Ports: "You'll Be Seeing Fewer Single Player Games Arrive on PC."
Insider Confirms Sony Ditching PC Ports: "You'll Be Seeing Fewer Single Player Games Arrive on PC."
I don’t know what you’re referring to, but it sounds like you’re saying PC games are all online and PS has the only story games. Is that right?
If that is what you’re saying, you couldn’t be more wrong. All the CRPGs are on PC, for example. We have more exclusives than any other platform (not saying exclusives are good, just that PC is easier to make and distribute for). The best offline games are arguably (without much debate) on PC.
Buddy I barely have enough money for food and rent, last thing I’m doing is spending money to play the same single player game twice. Sony know computer players have steam and are frugal, that is why they are okay with abandoning the market while the going is tough for the average working class denizen of Earth. God knows they were never getting my money twice and so did Sony.
PS what are you trying to accomplish with this comment? Is it fun to just openly shill for capitalism?
Bloodborne remake (which never happened in the first place)
Not officially: www.youtube.com/watch?v=fqOs2chL3NQ

I read somewhere else that one of the suspected reasons for it was actually the rising cost of components. Microsoft and Sony are big companies, and have the swing to be able to acquire hardware way easier than the everyday consumer, so in a case of limited supply causing hardware prices to soar, they will get the parts first.
They don’t need to worry about prioritizing the PC market if the only new gamers around are going console due to affordability or availability.
Being said, I already have a 5, I got it a few years back and I lowkey regret it because as a sony fan all my life… it just had nothing for it. Everything I did on the 5 could have been done on the 4 and I don’t feel like the current releases are (or at this point are ever going to be) worth getting, which was likely a big reason for their push into the PC market in the first place.
With the supply and cost issues, that reason isn’t present anymore.
Darn.
Was really hoping my PC would do for playing future Horizon (not Hunters Gathering) and GoW games.
Didn’t need a PS5, but I guess Sony doesn’t want my money anymore.
Too bad.

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I don’t think the upcoming games are coming to PS4.
The Forbidden West DLC was already PS5/PC exclusive.
Of course they leak that sort of information. They want people to buy PlayStation consoles which is a hard proposition, given the fact that after years on the market these consoles get more expensive instead of receiving price cuts (an outright ridiculous situation). Even more so with PS6 facing delays.
The benefit of controlled leaks is that Sony never made an official announcement. And when two years after a release on PlayStation they make a PC port, they never formally lied.
I bought all of their consoles up to the PS4 but never got the use out of them that I did with my PC.
When they started releasing games on PC they (Sony) started getting money from me again because the games are great. But I guess they didn’t like that! And since I’m not buying a console, because they’re a scam, they won’t be getting my money.
My read on this is that they don’t think the price of consumer components is ever going to come down, and that they’re not going to waste resources on something they think is going to become a marginalized platform.
Side note: the AI bubble cannot pop soon enough. Fuck Ai.
Yeah.
That’s my sad read. They think gaming PCs are going to die as a market; mind as well get out now and push PlayStation instead.
LOL.
I mean, oh no! What will I do now? I only have a hundred thousand other games I can play now.
Guess I’ll just not play PlayStation games now and go spend my money on amazing indie titles that seem to blow everything else out of the water these days.
Yeah.
TBH there are too many PC games. It’s overcrowded. Sony has some great studios, but it’s not like the platform will wither because they leave.
But like someone said, I’m more worried Sony thinks PC hardware won’t be viable anymore, and is exiting a dying platform. I know that seems inconceivable now, but a few years AMD/Intel/Nvidia could easily decide higher end gaming hardware is just not worth developing.
It’s already started, seeing AMDs and Intel already cut some GPUs and Nvidia is allegedly pondering the same.
And the same can’t be said for consoles? I mean, not to go all nihilistic or something, but if high end hardware is being threatened then why would Nvidia or AMD or Intel even bother with custom SOCs for consoles too? All of that manufacturing, R&D, and materials can go towards AI data center products.
Putting aside the current hardware apocalypse happening…
To play devil’s advocate a bit. If I was Sony and I saw my competitor, Microsoft, shoot themselves in the feet so much that they are no longer in the console space then…why wouldn’t I capitalize on that and take advantage of being the only home console available? I can release all of my first party stuff on my console only so people have to buy my console.
Sure some Xbox gamers are going to go PC, but the majority don’t want a PC. They want a console they can plug into a TV and press Play on whatever game and it just works. If Microsoft doesn’t produce Xbox’s anymore, where are they going to go? Nintendo? Lmao. It’ll be a PlayStation.
I think this move is just Sony doubling down on their platform and titles. I for one would advise against buying a console at this point because you are locked down to their ecosystem, their services. On PC I can at least play the games I bought 20 years ago on Steam. I can emulate tens of thousands of retro games. And I can use the controller or peripherals I want to use. I prefer the Xbox controller(well Steam soon enough), and if I went PlayStation then I’d be playing with a controller I simply don’t like. On PC I can choose whichever one I want.
If Microsoft doesn’t produce Xbox’s anymore, where are they going to go?
Hopefully Valve gives them a home with the Steam Machine. We’re still waiting to hear the price for that though…
(It is just a computer running Linux, but it’s sold as a console.)
And the same can’t be said for consoles?
Console chips are high volume, single SoC, ordered by one reliable customer (Sony), and can make the transition to cloud gaming if they have to. Sony’s already experimented with this, actually.
Discrete PCIe GPUs and “desktop” CPUs, on the other hand, are:
Mostly consumed by gaming laptops, which OEMs could very well abandon.
And partially go to workstations/gaming desktops.
But repurposed server chips can serve workstations, while tablets and thin clients can eat the desktop/gaming laptop market from the bottom up, too. The niche that assembles higher end gaming PCs isn’t enough to amortize the massive cost of such gaming GPUs by themself (hence AMD and Intel already abanonded their highest end GPU variants).
I just don’t see how consoles can be “shielded” from the AI onslaught.
If Nvidia/AMD/Intel are going to abandon certain sectors and product types(discrete GPUs, desktop parts), I don’t see how they will be fine with custom SOCs. I don’t like “all or nothing” scenarios, but if these higher end chips are going away for desktop, I am assuming it will happen to all consumer sectors as well. So the next consoles would be cloud/streaming consoles only.
But, I don’t believe discrete GPUs and desktop parts are going away.
The niche that assembles higher end gaming PCs isn’t enough to amortize the massive cost of such gaming GPUs by themself (hence AMD and Intel already abanonded their highest end GPU variants).
I think you’re being quite a bit disingenuous here. AMD hasn’t made a “highest end GPU variant” in a literal decade. They’ve never had a competitor to the Titan cards nor the *90 variants, and with the *80 variant slowly taking over the top-end consumer spec(because the *90 took over the TItan classification), all of this isn’t because of AI. It’s just AMD lagging behind the entire time. And I love AMD, but they’ve never been known for highest end.
And Intel has NEVER made a highest end GPU variant. So not sure where that claim is coming from.
Also, I genuinely believe a lot of people’s perspectives are skewed on all of these aspects. Hardware has gotten more powerful and more efficient, we’ve gone through a hyper-inflation period, and AI is gobbling everything up, so yeah prices and hardware availability sucks. But a great mid-range build I just spec’d out(9600X, 9060 XT, 1TB nvme, 32GB of DDR5) is around $1400 USD. Just adjusting for inflation, in January 2016 that’d be a little over $1000 USD. Austin Evans has a video(i5-6500, R9 390, 250GB SSD/1TB spinner, 8GB DDR4) from Jan 2016 with a $1000 USD PC build.
Obviously, and hopefully, a build from 2026 beats a build from 2016. But looking at the pricing and adjusting for inflation and current market conditions, I’d say we aren’t doing bad at all in 2026. Yeah, shit’s expensive, but I don’t think we’re at a “doomsday level of high end desktop parts going extinct” situation.
So the next consoles would be cloud/streaming consoles only.
They very well could be.
The hardware is near-identical though, or at least it was for PS Now. So the barrier to re-use game streaming hardware for a physical console is fairly low.
I think you’re being quite a bit disingenuous here. AMD hasn’t made a “highest end GPU variant” in a literal decade. They’ve never had a competitor to the Titan cards nor the *90 variants, and with the *80 variant slowly taking over the top-end consumer spec(because the *90 took over the TItan classification), all of this isn’t because of AI. It’s just AMD lagging behind the entire time. And I love AMD, but they’ve never been known for highest end. And Intel has NEVER made a highest end GPU variant. So not sure where that claim is coming from.
It’s about silicon size to me. Even if a bit behind Nvidia’s mega dies, AMD made “big die” cards consistently, like the 6970, 7970, 290, Fiji, Vega 64, the 6900, 7900 XTX. But the 9000 series is different. The top-end 9070 XT is “only” 356.5 mm2 and 256-bit; a mid-range size. The only recent precedent for that is the RX 480, but those were cheaper and sold alongside higher end GPUs.
And with Arc Battlemage, Intel allegedly had a bigger die in the works, but canceled it. Presumably because they didn’t think it was financially viable.
You make fair points. I’m probably panicking and being a little dramatic here… Custom SoCs would probably be questionable if regular graphics are.
But I still don’t like the trajectory. It feels like AMD/Intel are struggling to even stay alive in the space, while Nvidia seems to think it’s not so important, and I don’t like where that goes.
That’s difficult to quantify, but not that hard.
Modern consoles are just like modern computers.
Lots of complicated things are abstracted away or covered by something else. For example if you developed a game using an existing engine you probably can just check a box and like magic it just works.
If you built your own engine, you probably only tested it against dev kits and real console hardware. It’ll probably mostly just work but might have some unexpected bugs. These too are probably also abstracted away in a lot of cases, which means it either just works or doesn’t take a lot of work to make work.
I imagine Sony’s logic is that it isn’t worth the effort. They probably don’t see the return on investment they want.
They probably look at someone like Nintendo who never port their games and often sell them for full price, it’s kinda shitty for consumers but Nintendo makes bank (and to be fair they usually do make great games). Plus it looks like Microsoft is walking away from consoles so Sony has less to compete with.
I hope I can get ghost of yotei.
I get why console companies want to keep exclusives but I hate it. It is only making me not engage at all.