So, I can finally give some proper words on Team Innocent: The Point of New Return for the #PCFX

I thoroughly enjoyed myself with this game. I had a few concerns about, perhaps, not being able to navigate or find things, but despite that I didn't struggle with finding key items or getting lost in the maps.

Ultimately, it delivered a really enjoyable experience for me. I don't recall their being any moon logic puzzles, though plenty of superfluous items, especially in Mission 1.

Where the game sadly falls apart is the combat. Melee combat works fine, I didn't struggle to find my mark. Ranged weapons, however, play no animations when fired, and no projectiles are on screen. The only way I knew I was damaging things was when they flashed or staggered back.

Graciously, combat is not a major focus and not taxing, just a little underwhelming. So, it being under utilised is probably a good thing.

I'll be working on the full blog post today and tomorrow.

#RetroGaming #RetroGames

The ranged combat in Team Innocent might be a little rubbish.

But this is hands downs the worst part of the game...

#PCFX #RetroGames

@ishambard Wow. That is... the polar opposite of what an ending should be 

@EscGoat

It's made even more annoying, by the fact that I would actually love a sequel to this game!

Heck, i'd even write one myself! I already have ideas for storylines!

@ishambard

An enjoyable one-off that hints at a sequel, with no hope of official continuation?
Oh no, I hate when that happens!  

If you've got ideas, how about writing them down? I do that myself sometimes. Even if they're incomplete and don't get turned into full entries, it's nice to have the scenarios on hand.

@EscGoat

Oh don't worry, I am going to be adding some of those to the blog post I am working on for the game 😂