Game companies firing all the devs after release is like a restaurant firing the kitchen staff after every meal, it just doesn't make sense
@ghosttie oh, but it does. it’s still insane, ofc, but in the context of this mad reality it does make sense.
Because hiring new staff temporarily is cheaper than keeping staff that might have legal rights at some point.
Product quality is completely irrelevant in the eye of the shareholder. It’s a metric they can’t even comprehend.