Of course IPv6 multicast in rust embedded is a proper challenge
Of course IPv6 multicast in rust embedded is a proper challenge
@michalfita oh, very interesting. I’ve done some near-real time audio sync work before and did a prototype of large scale outdoors audio soundscapes.
I’m thinking of trying things out in this vein after learning about snapcast and realising the protocol is very similar to something I already had developed myself in previous job.