Things I have tried to get the clicks out of my delay lines:
* Switching from DelayN to DelayC
* Increasing the maximum delay time to be 1.2 times the actual maximum
* Making sure the maximum delay time is always at least 4 samples.
* Making sure no sound has zero delay, but always delays by at least one sample.
* Adding a .tanh to the output
Eyeballing the audio, I can't _see_ any serious discontinuities.
The clicks are subtle, but they're definitely there.
So I guess I'm giving up.
I spent about 4 days writing this piece of music and about a week trying to chase down errors which do not appear to be my fault. Especially the distortion that only shows up when I record - there is just something really fucked up happening with timing when it's also writing to disk.
Maybe I can move to an earlier version of SuperCollider and that might fix everything. This is honestly the most disappointed I've ever felt with this language.