opengl is for people who want to finish projects and vulkan is for people who are just looking for something to help their ecs framework stand out a little more
@aeva tho I would say once you spent enough effort into vulkan it has less "it doesn't work, idk why and can't find out"
@pupxel what?!? you just walk glgeterror backward though the frame until it says everything is ok and then look at what you did wrong. easy 😏