Zed editor switching graphics lib from blade to wgpu

https://github.com/zed-industries/zed/pull/46758

gpui: Remove blade, reimplement linux renderer with wgpu by zortax · Pull Request #46758 · zed-industries/zed

The blade graphics library is a mess and causes several issues for both Zed users as well as other 3rd party apps using GPUI. This PR removes blade and implements the linux platform using wgpu whic...

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Zed also stopped GPUI (their GPU accelerated Rust UI framework) development for now, sadly.

> Hey y'all, GPUI develoment is getting some major brakes put on it. We gotta focus on some business relevant work in 2026, and so I'm going to be pushing off anything that isn't directly related to Zed's use case from now on. However, Nate, former employee #1 at Zed, has started a little side repo that people can keep iterating on if they're interested: https://github.com/gpui-ce/gpui-ce. I'm also a maintainer on that one, and would like to try to help maintain it off of work hours. But I'm not sure how much I'll be able to commit to this

https://discord.com/channels/869392257814519848/144044062864...

GitHub - gpui-ce/gpui-ce: GPUI – Community Edition

GPUI – Community Edition. Contribute to gpui-ce/gpui-ce development by creating an account on GitHub.

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> We gotta focus on some business relevant work in 2026

Remember that post announcing the millions of VC capital they raised? This is the result

What's that, doing actual work rather than labor-of-love open source stuff? Seems reasonable.

Did you not raise a bunch of money from Sequoia? Sounds like you're in a perfect place to quit your job and hack on GPUI for us.