Hey All, I made a header only C++ library where it's 1 line of code to init, then you can start writing to pixels on the screen.

I call it thirteen.h, as it is inspired by the simplicity of the 13h days.

Examples include a mandelbrot viewer and a playable mine sweeper game.

MIT licensed.

https://github.com/Atrix256/Thirteen

@demofox Cool stuff! I used to use SDL to draw to screen from CPU, but this feels much easier for someone to start.

DX12 means it won't be easy to use on Linux, though

@lesley @demofox i thought proton took care of that...?
@JamesWidman @lesley someone should implement the api with vulkan on the backend maybe.