I tried @slint again. For real.
Hey, I can finally write #GUI apps in #Rust ! It's like QML, just without C++ to Rust conversion difficulties. All right!

No tearing my hair out!

...unless I want to modify data in a table. Just not possible in a generic way.
Sadly, most GUI apps I write because I need a comfy custom table. #Slint, you were so close!

I'm back on the search for the One Perfect Rust GUI Library.

(Unless a Slint dev wants to handhold me through fixing tables upstream.)

@dcz @slint Can you elaborate more on "I want ot modify data in a table"? By the user? By the application?

As far as I remember tables in #Slint operate on a model basis, so some extension should be possible.

@michalfita @slint By the user. Basically I want custom widgets in the table that modify the model.

The end game goal would be to write a SQL data explorer for arbitrary tables, with the ability to assign custom widgets to columns.

@dcz @slint OK, something I tries in #Leptos.

You need to follow some examples or implement something based on `GridLayout`. Oliver gave some hints in https://github.com/slint-ui/slint/discussions/5147

@michalfita @slint Great link! I'll try SurrealismUI. Even though the tables stand out like a sore thumb compared to native QML... the rest might be good enough to suffer.