Finally some progress on loading a 3d model from the Ultima 9 data files. This model has 37 sub-meshes. Each piece such as the body or head, is a 'mesh' and each piece is translated and rotated into the correct position. Translation works, rotation does not (yet). this model happened to not need any rotation to look correct. #spider https://tangled.org/donpdonp.tngl.sh/u9map