Enjoying going through "Physically Based Rendering", implemented with DXR.

The chairs here are participating media using delta tracking, which I hope is finally correct😆

I'll share the header for it soon + my notes, I struggled with terminology for a while.

You know what else I struggled with? Some silent update that reset my display profile to the manufacturer's instead of sRGB at a critical juncture in my understanding. Ohhhhh my god lmao