this one remains topical, although for different reasons than when i wrote it.

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it was supposed to be a joke about historians not understanding the past but as i now know there was some truth to it: digital camera colors were still quite bad in 2012, and color post processing helped hiding the lack of fidelity.

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i would only change "him" to "them"

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i would never be able to think of such a joke. who is this guy!

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back then i apparently only made posts when i thought they were supergood¹, different to the utter crap chute i'm running today, so these are in direct succession.

the second one takes a moment, but you'll find it is an excellent improvement upon poppers' paradox.

¹ an incorrect assumption, see further down.

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and that day is at hand! soon! any moment now!

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a thing that we often did back then was to take sayings and spin them a little, with varying success.

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someone should post this once every year.

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@lritter Triangle meshes are the worst surface representation, except for for all the others that have been tried.
@TomF @lritter great for pyramids.

@jjacobsson @TomF cones are indeed a great edge case.

tetrahedral meshes are in some ways easier (no spatial gaps, no self-collision, easy lowering to mesh) and harder (steiner points, vertex neighbors have no canonical order).

the post is also about how an established expert in his field is still struggling with it, which goes against expectation. i find it oddly comforting.

@TomF @lritter "at least we can be sure that it's planar"

until it's a line.

@TomF @lritter Ecstatica ellipsoids FTW!
@kojack @TomF @lritter Ecstatica did “Gaussian Splats” before they were cool!