Meta has discontinued its metaverse for work, too
Meta has discontinued its metaverse for work, too
Games have something to do with socialization as an extra benefit.
The meta shit was conceived of as 3d advertising with socialization as an extra benefit.
i guess, but it woulf require the least likely people to adopt a new and expensive technology. think about how long it took for the older generations to catch on to the internet and smart phones. they may be glued together now but it took 20 years and every single other person on earth getting one to make it happen.
warcraft for your lonely aunt is a fine idea. making that vr was poorly conceived. it would have to work on a phone AND be more compelling than just taking on call or text.
but also, the early adopter types that are more or less necessary to get something like this off three ground were never going to like it. that’s us. you can’t create a new tech market segment that wasn’t explicitly asked for without at least considering the nerds. meta has negative trust among nerds. we all saw this as the marketing and data collection tool that it is meant to be.
it was never going to happen. at least until they have full control of all of our devices and platforms and can just say we need it to continue existing in society now. that or b2b contracts are the only ways i could see this ever taking off. it would take some serious marketing voodoo bullshit to convince any sizable businesses that this would increase profits.
yeah, they really lost their early edge on the granny gamer market lol. they’ve all jumped ship to those bejeweled like games and virtual jugsaw puzzles. maybe wordle if they’re bookish.
i think there are little things you can play in some of their messaging platforms, but they change so much on those so often that these kinds of users probably ignore 90% of the interface. i think those hit more with the gen z and gen a younger crowds. especially when it can also become social media content. tiktok is great at that.
I mean, SL took off enough that it’s still here. A lot of F2P MMOs from around then aren’t really around anymore at all, I can only think of 2 others.
It may not be one of the big MMOs, but an estimated 600k MAU isn’t anything to sneeze at either.
Second Life never took off
“In 2013, it had approximately one million regular users.”
‘Second Life’ has been chugging along for twenty-two years, with an actual in-game economy and a GDP of 500 million bucks. But clutchtwopointzero here thinks it ‘never took off’.
Facebook itself sucks now. It is not a feed of your contacts’ posts, it’s all groups, I have no control over that feed, unless I look up each friend individually I only get to see what they choose to show me, which is maybe one every 10 listings on the feed. It’s super glitchy, especially from my phone, posts just disappear with no trace, I am unable to use it in a dozen ways that they never bothered to fix. It’s getting worse as well. Total garbage.
And they are losing critical mass, as they suck more people leave, it’s mostly the older people that are still using it all the time that I’ve seen. We need a fediverse alternative, hopefully where it can interact with other forums on the fediverse like lemmy and mastadon.
Yeah I guess they are no where near losing critical mass, a lot of people are leaving though, and even more are spending way less time on there.
Also, a great share of those monthly users will be inauthentic, half of all accounts online are influence agent accounts, bots and such.
Still it’s a lot of people on it. I talk to a lot of people that hate it now too, many that have left, or like me just keep it for marketplace. Or like mushroom id groups, or repair groups it is great for that. But with the lack of a viable alternative with critical mass they are under no pressure to get better.
And he only concurrent to the Quest 3 is the PICO, which is owned by Bytedance.
Choose your poison.