Set the challenge to create my own 3d engine from scratch. Where to start?
Set the challenge to create my own 3d engine from scratch. Where to start?
If you are using C, you could consider SDL 3 as a base library.
Not a recommendation though. Just saying you can do so.
It has all the basic stuff: V-Sync, audio, input device handling etc.
Almost forgot to add… It also allows you to easily add stuff with Vulkan, OpenGL etc.