Since finishing both Tears of the Kingdom and Star Overdrive, it has been days since I have solved an environmental puzzle.

Fortunately, Croteam has my back.

awwww yeah
eeeeeee my first cube

oh right lol

portal has cubes, talos principle has hexahedra

oh nice, no more guessing if I'm supposed to be able to jump somewhere or if I'm just fighting physics jank
AAAAAA WHAT
advice for life
oh yeah, love me some first-person #feet

brb updating the instance rules

(note: this game was made before the current iteration of Israeli genocidal aggression kicked off)

new name for the South Florida Detention Facility
oh god, the boer accent is 👨‍🍳🤌
wow, they really don't want you to get lost
ugh, even postalocalypse sentient androids can't escape this shit
make a scifi looking archway that doesn't also look like a vagina challenge
The Talos Principle: Now With Portals
I'm listening…
whee!
whee!
haha yeah
aaaaaaaa what
ooo, at least these ruined temples have emergency lighting on the stairs
every european politician right now
Talos Principle Silent Hill Cinematic Universe
wat
kitty! 😍
working on fediverse software
oh fuck off
ok, it wasn't that bad. pretty too
👨‍🍳🤌
*second breakfast voice*
called out
@Tak How is it? I've read is bad compared to the first?

@houseofxyz I'm enjoying it so far? It definitely has a different vibe than the first one.

The first one just plops you down in an unexplained world, legend of zelda style, and you kind of gradually unravel a story by solving puzzles and reading logs. The second one has an overt plot, with other characters etc.

I do enjoy that the puzzles in the sequel seem "cleaner" - in the original, a lot of them rely on timing and/or physics, which introduced a lot of jank, particularly in the more advanced puzzles.